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Generic Tile Engine : ウィキペディア英語版 | Generic Tile Engine
GTE ''(Generic Tile Engine)'' is a 2D tile engine developed for the personal computer and written in 65816 assembly language. ==History==
The underlying technology was developed for a recreational port of Super Mario Bros for the platform. At this point the engine only supported single-layer backgrounds, a single non-standard tile size and limited sprite support. After the release of the unfinished (SMB GS ), the core graphics engine was modularized and released as a GS/OS Tool Set.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Generic Tile Engine」の詳細全文を読む
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